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Description
is a must
No this was not a hasty render. I wanted to do a portrait of a girl with dollfie-like glass eyes. Originally was working with a fully dressed character but the polygon count with fully textured clothes totally fried my Shade 8. So I settled for a simple headshot portrait.
I focused on the materials and setting for the iris and cornea. The iris material has a faint color glow and the cornea is a glass with a bit of refraction. Getting the right setting for the lips was a bit of a challenge as well.
Sorry some of the details got lost from resizing.
The inspiration for this is staring at a half a dozen or so ABJD shopping sites. I realized I really like their eyes and gradation lips with creases so i wanted a render that reminded of them.
Credits:
Original Texture is Noa by Sarsa with some modifications by me
No this was not a hasty render. I wanted to do a portrait of a girl with dollfie-like glass eyes. Originally was working with a fully dressed character but the polygon count with fully textured clothes totally fried my Shade 8. So I settled for a simple headshot portrait.
I focused on the materials and setting for the iris and cornea. The iris material has a faint color glow and the cornea is a glass with a bit of refraction. Getting the right setting for the lips was a bit of a challenge as well.
Sorry some of the details got lost from resizing.
The inspiration for this is staring at a half a dozen or so ABJD shopping sites. I realized I really like their eyes and gradation lips with creases so i wanted a render that reminded of them.
Credits:
Original Texture is Noa by Sarsa with some modifications by me
Image size
1024x819px 399.08 KB
© 2006 - 2024 AreeElf
Comments48
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I am literally lost for words!